|
Post by louross on Feb 7, 2011 12:07:21 GMT -5
Understanding that you can not eliminate the default 172 file as it is needed for loading the program, can I eliminate other parts such as flight lessons, history, and etc? Idea is to clean up unnecessary files. thanks, lr.
|
|
Ed Burke
Member
Healthy living is fine, but it's having fun that keeps us going!
Posts: 433
|
Post by Ed Burke on Feb 7, 2011 15:31:07 GMT -5
I would first do a re-install 'over the top' selecting the minimums, you won't lose anything. Then you select the stuff you want to dump without the program objecting. This is guesswurk Lou but that's the way I would tackle it, Ed
|
|
|
Post by Allen Peterson on Feb 7, 2011 18:34:42 GMT -5
One way to determine if you can get rid of a file or folder is to re-name it, like Lessons to origLessons.Then run the simulator and see if it hollers. If not you can probably delete it. If you do this one folder at a time it is slow but fairly safe.
|
|
|
Post by Tom Goodrick on Feb 8, 2011 18:00:44 GMT -5
I have eliminated all the old default Flights. You can eliminate any default aircraft you want to, including the 172. Just make your own starting situation and save it as such. (Make sure it comes up as the starting situation before killing it).
No aircraft is needed for a situation. If you try a situation that calls for a deleted aircraft, it will accept whatever aircraft you have loaded from another situation.
|
|
|
Post by louross on Feb 9, 2011 12:17:29 GMT -5
Thank you all, and I will proceed with caution. lr.
|
|
|
Post by louross on Feb 11, 2011 19:41:01 GMT -5
Oooops! Comments or, ... I renamed three files: FSWeb; Lessons; Uires.
FS failed to open with the following: dlgstd; fldstd; btmstd; dlgalat; iconinfo all of these ended with .bmp
I put the orig file name back for FSWeb- still wouldn't open, same info; put the orig file name back for Uires and FS opened as usual.
And also- could be important, depends: Dreamfleet, PMDG, and calclassics all state that if you use their complex a/c add-ons, or any complex add-on, you need to load the default C172 first or their will be problems including FS crash. lr.
|
|
|
Post by Allen Peterson on Feb 12, 2011 13:43:19 GMT -5
Hi Lou, Well, a downside of giving advice is not knowing how the recipient's FS is setup. Also, I think I said to rename one file at a time. But the good news is that by renaming to the original names got you back in business.
|
|
|
Post by louross on Feb 12, 2011 14:31:06 GMT -5
You're right, Allen. I hope you know I wasn't complaining, just giving info for whatever it might be worth. I did rename 3 files, and figured if there were a problem I could go back to the original name. I was surprised that Uires prevented it from opening tho. lr.
|
|
|
Post by Tom Goodrick on Feb 13, 2011 8:00:34 GMT -5
Have you been getting warnings that you're out of memory? I got them for a while on my old desktop computer. I went through looking for duplicate zip files. When I downloaded a file I would "copy" it into a folder where I would work on it from the basic download area. I found that was leaving large duplicates. Now I "cut' the zips and paste them into a clean folder where I unzip them and sort things out.
I save a lot of memory by using my own "standard" panels - one for each type of plane piston single, piston twin, tprop twin, jet twin, etc. It does not matter how you set up the panels, just get the instruments you want and arrange them in a way that works for you. When you download a plane, about half the memory space goes to the panel. Are the special gauges really that special? No matter what plane I fly, the panel is familiar. Boeing found that works well and cuts transition time. The Navy did it in WWII for their fighters.
Sound files are another way you can cut memory but this takes some work and may not be very practical for you. I did it on my old computer but it made it difficult to pass aircraft to others so I have not done it to this laptop. The thing about sound for FS9 is that there are two types of sound files - special and basic. The basic files are kept in the general sound folder in the main FS folder like the gauges. Then special sound files for each aircraft are kept in the sound folder for each aircraft. I am talking about .wav files. Most are small but there are lots of them. When you load an aircraft, the sound.cfg file is checked and any .wav files needed are put into a temp file for the flight.
There are certain aircraft whose sound folders are borrowed by many others. I took each of these and moved their special files into the general folder. Then instead of just using "alias" statements to get those basic sounds, I put a regular, complete sound.cfg file in the aircraft's sound folder and modified it a little so it sounded a little bit unique as I thought appropriate. The sim gets the special instructions from the sound.cfg file and then looks into the general sound folder for everything else. This enlarged my general sound folder but shrunk all the others. It also gave me sounds more appropriate to the aircraft. If you don't do this, all piston singles sound like the C182, all twins sound like the Baron and all tprops sound like the King Air, etc. My Aero Commander was noisier than my Baron.
It was a lot of work. I thought other guys on the Forum might do it but they didn't. So I had to keep the old sound folders around anyway. Now I generally fly with the engine sound off and music in my headphones. Of course that makes me sleepy!
|
|